ATY Interactions is a professional, advanced, and feature-rich target and interaction resource that redefines how players touch the world on FiveM. Built with a stunning Vue.js 3 interface and a fully NUI-rendered marker layer instead of native draw calls, it gives developers and players state-of-the-art tools to author targets, build living NPCs, and script branching conversations entirely in-game, ensuring a premium roleplay feel and seamless interaction design for any community.
FEATURES
- Fully NUI-Rendered Screen-Space Marker Layer (Three Built-In Styles: Bead, Reticle & Disc)
- Eight Target Kinds (Coordinate, Box, Entity, Bone, Model, Ped, Vehicle & Player)
- Drop-In ox_target & qb-target Export Compatibility (25 Export Names Answered, Zero Code Changes)
- In-Game Admin Panel with Guided Step-by-Step Creation Wizards
- Advanced Living NPC System (Scenarios, Head Tracking, Greet-On-Approach & Idle Behaviour)
- Cinematic NPC Reaction Scripts (Gesture, Speech & Facial Expression Per Beat)
- Branching Dialogue Trees with Nested Sub-Options
- Patrol Routes with Conditional Trigger Rules (Proximity, Coordinate & Option-Selected)
- Working Hours Scheduling for On-Duty and Off-Duty NPC Presence
- Five Action Kinds (Client Event, Server Event, Export, Command & Callback) with Job, Gang & Item Conditions
- Live Theme Editor with Colour Tokens, Marker Style Switching & Motion Speed
- Real-Time Occlusion Culling, Marker Clustering & Off-Screen Edge Hints
- Interactive 3D Placement Tools (Look-At Entity Picking with Outline & Ground Ring)
- JSON & Lua Import/Export with Strict Server-Side Validation and ACE Permissions
- Polish Turkish & English Localized Interfaces (TR/EN)
- Optimized Standalone Architecture (Optional ox_lib / aty_lib Framework Bridge)
SUPPORT
- Discord
- Contact Directly via Discord: @atiysu
tags: standalone
type: escrow
Interactions (Escrow)
ATY Interactions is a professional, advanced, and feature-rich target and interaction resource that redefines how players touch the world on FiveM. Built with a stunning Vue.js 3 interface and a fully NUI-rendered marker layer instead of native draw calls, it gives developers and players state-of-the-art tools to author targets, build living NPCs, and script branching conversations entirely in-game, ensuring a premium roleplay feel and seamless interaction design for any community.
FEATURES
- Fully NUI-Rendered Screen-Space Marker Layer (Three Built-In Styles: Bead, Reticle & Disc)
- Eight Target Kinds (Coordinate, Box, Entity, Bone, Model, Ped, Vehicle & Player)
- Drop-In ox_target & qb-target Export Compatibility (25 Export Names Answered, Zero Code Changes)
- In-Game Admin Panel with Guided Step-by-Step Creation Wizards
- Advanced Living NPC System (Scenarios, Head Tracking, Greet-On-Approach & Idle Behaviour)
- Cinematic NPC Reaction Scripts (Gesture, Speech & Facial Expression Per Beat)
- Branching Dialogue Trees with Nested Sub-Options
- Patrol Routes with Conditional Trigger Rules (Proximity, Coordinate & Option-Selected)
- Working Hours Scheduling for On-Duty and Off-Duty NPC Presence
- Five Action Kinds (Client Event, Server Event, Export, Command & Callback) with Job, Gang & Item Conditions
- Live Theme Editor with Colour Tokens, Marker Style Switching & Motion Speed
- Real-Time Occlusion Culling, Marker Clustering & Off-Screen Edge Hints
- Interactive 3D Placement Tools (Look-At Entity Picking with Outline & Ground Ring)
- JSON & Lua Import/Export with Strict Server-Side Validation and ACE Permissions
- Polish Turkish & English Localized Interfaces (TR/EN)
- Optimized Standalone Architecture (Optional ox_lib / aty_lib Framework Bridge)
SUPPORT
- Discord
- Contact Directly via Discord: @atiysu
tags: standalone
type: escrow